Faction Art Style
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videogmer314
Spider_Pig_Rocks
ThaBo$s
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Faction Art Style
After seeing complaints about C&C 4's art style with each faction, I would like to hear exactly what people think should be the prefered design style of both GDI and Nod should be. Now the whole Blue vs. Gold. vs. Yellow thing is another matter, but how should each faction look artistically?
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
Re: Faction Art Style
Nod should be a dark red mixed with a lit red sort of on fire look
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Faction Art Style
I like TW's art style, with GDI having blocky, conventional, and classic-styled units, while Nod has sleek and futuristic units. An excellent example of what I mean is if you compare the predator tank with the scorpion tank.
Re: Faction Art Style
I think nod need a high tech sleek look but that end with spikes or points. They also need to have things like pipes all over the place carrying liquid tiberium etc.
GDI i think need to stay with the slightly blocky yet strong look, lots of armour plating etc, but which is very straight edged. Very typical military feel, maybe base off of the US military in how they design their vehicles etc.
GDI i think need to stay with the slightly blocky yet strong look, lots of armour plating etc, but which is very straight edged. Very typical military feel, maybe base off of the US military in how they design their vehicles etc.
Shriken- Posts : 92
Join date : 2010-02-13
Age : 32
Location : UK
Re: Faction Art Style
videogmer314 wrote:I like TW's art style, with GDI having blocky, conventional, and classic-styled units, while Nod has sleek and futuristic units. An excellent example of what I mean is if you compare the predator tank with the scorpion tank.
Agreed. I like the fact that most of us can come to a consensus on these things as well.
GDI, in my opinion, should be rugged and blocky, but emphasizes functionality of the design over it's artistic value (i.e. Mammoth Tank)
Nod should look sleek and sci-fi-ish, like in C&C 3, emphasizing the artistic design of the unit over it's functionality (i.e. Avatar Warmech)
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
Re: Faction Art Style
GDI conventional warfare over psychological warfare and NOD is the opposite
Shriken- Posts : 92
Join date : 2010-02-13
Age : 32
Location : UK
Re: Faction Art Style
just asking what do you think about the scrin shall we bring them back or let them dead?
to me they should be some how present (they where there in TS so EA did not just poped them out of nowhere)
to me they should be some how present (they where there in TS so EA did not just poped them out of nowhere)
granyte- Posts : 51
Join date : 2010-02-14
Re: Faction Art Style
we should make some mini scrin campain (maybe they will steal things from GDI and pretend to be them
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Faction Art Style
them going that stealthy is really unlikely since the power we know them to have but they may send an scouting party to evaluate the power on the planet to know if it's worthy to go back to it or if it would cost them to much resources
granyte- Posts : 51
Join date : 2010-02-14
Re: Faction Art Style
granyte wrote:just asking what do you think about the scrin shall we bring them back or let them dead?
to me they should be some how present (they where there in TS so EA did not just poped them out of nowhere)
I do not think that we should include them, especially with having 3 different classes for both GDI and Nod. It's enough to ballance and create 6 unique classed-factions, so throwing an additional 3 in would get a bit chaotic. If we do decide to have them however, i'd say we should save it for a second release after both GDI and Nod are complete
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
Re: Faction Art Style
they could be donne later but on the storyline side we can't just go like we kicked some alien asses and they never ever came back and we continued kiling each other on our little dieing planet
that is prob what EA will do but again EA killed C&C our goal is to bring it back to life
that is prob what EA will do but again EA killed C&C our goal is to bring it back to life
granyte- Posts : 51
Join date : 2010-02-14
Re: Faction Art Style
ThaBo$s wrote:granyte wrote:just asking what do you think about the scrin shall we bring them back or let them dead?
to me they should be some how present (they where there in TS so EA did not just poped them out of nowhere)
I do not think that we should include them, especially with having 3 different classes for both GDI and Nod. It's enough to ballance and create 6 unique classed-factions, so throwing an additional 3 in would get a bit chaotic. If we do decide to have them however, i'd say we should save it for a second release after both GDI and Nod are complete
yh, lets just start with 1.0 with all of the basic stuff, 1.1 will take care of the bugs and add a new unit, 1.2 will add a bit more, and by the time we reach release 1.5 we should have been able to include all of the special units and their effects.
Naraku- Posts : 222
Join date : 2010-02-15
Re: Faction Art Style
granyte wrote:they could be donne later but on the storyline side we can't just go like we kicked some alien asses and they never ever came back and we continued kiling each other on our little dieing planet
that is prob what EA will do but again EA killed C&C our goal is to bring it back to life
True, but try to look at it from the standpoint of the Scrin at the end of C&C 3:
They have just been tricked into an attempted harvest operation by the planning and prowness of one mysterious being, which in fact they have record of by his DNA. This signifies that they know who kane is, and most likely know his motives. After the harvest force was defeated, the only scrin presence on the planet is Threshold 19.
This is only an assumption, but since the harvest force was hiding out in the Kuiper belt beyond the planatary solar system, It is reasonable to assume that they have not yet unlocked the technology of portable warp/light speed travel, with their technology only allowing short ranged wormholes through fixed structures.
With this in mind, and the fact that the Scrin probably do not only depend on a handfull of planets for their supply of Tiberium, it would be too expensive for them to imediately construct a counter strike assault force and launch into space for X amount of years before arriving at Sol. Their best option would be to have a mid size force ready at the Ichor Hub, and, knowing Kane's intent on activating Threshold 19, and warping them in through the tower upon it's activation
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
Re: Faction Art Style
actualy this sugest the oposite as the towers where ment to relay "Ichor" to the central processing unitthat might be anywhere in the galaxy as far as we know and they where on the range of things that a small harvesting operation can build so it's no that hard for them to build them and that it's likely to be by the way of worms holes that they would send a scouting party to fully evaluate the state of thing befor deciding if earth can be recovered as a Ichor source or if it shall be ignored until they have the time to comme exterminate the insects that swarm it's surface.
not to metion that thi is what the scrin say they will doe at the end of the scrin campain in TW
Also the datas contained in the tacitus led "kane" to know how to fool them into begining the harvesting operation in advance as he learned that they where to wait for a liquid tiberium explosion to happen on it's own meaning that the planet would have been beyond recovery and that the local life would be on the verge of extinction but causing that liquid tib explosion in advance caused them to get on the planet while GDI and NOD are sill around and kicking so that they would kick thier a$$ the hell out.
and it was told in C&C 3 datas that the tacitus revealed that the scrin force stationed in the kuiper's belt was just a small Harvesting force not a FULL scale assault force ready to exterminate a fully alive civilisation
and of course they know "Kane" ..... crap guys have you played TD ? and TS Firestorm? the explaination is in the spoiler but for those who don't wan spoilers about the story should not look a them
not to metion that thi is what the scrin say they will doe at the end of the scrin campain in TW
Also the datas contained in the tacitus led "kane" to know how to fool them into begining the harvesting operation in advance as he learned that they where to wait for a liquid tiberium explosion to happen on it's own meaning that the planet would have been beyond recovery and that the local life would be on the verge of extinction but causing that liquid tib explosion in advance caused them to get on the planet while GDI and NOD are sill around and kicking so that they would kick thier a$$ the hell out.
and it was told in C&C 3 datas that the tacitus revealed that the scrin force stationed in the kuiper's belt was just a small Harvesting force not a FULL scale assault force ready to exterminate a fully alive civilisation
and of course they know "Kane" ..... crap guys have you played TD ? and TS Firestorm? the explaination is in the spoiler but for those who don't wan spoilers about the story should not look a them
- Spoiler:
- https://www.youtube.com/watch#playnext=1&playnext_from=TL&videos=04Qd2fLSlqA&v=nqd5rt1Z_WM
the frack? he is still a live after that guess huging a ioncanon beam is the only way to survive it
https://www.youtube.com/watch#v=1Lr3zMeRjN4&feature=PlayList&p=550EB8DAD55C774A&playnext=1&playnext_from=PL&index=18
now he must be dead for good the part through the chest should have ended him for good
https://www.youtube.com/watch#v=Ht5HdhW9UjE&feature=related
... not a chance here is a Kane factory for ya
cabal built it with the datas he recovered when merging with part of the tacitus meaning that of course they are known of the scrin as they are both out of alien technology then again the tacitus was from an other alien race then the scrinn and contained all the datas about the standars scrin harvesting operation
so it's likely that all of this was part of an bigger war going on
granyte- Posts : 51
Join date : 2010-02-14
Re: Faction Art Style
Yes i think i agree with most of the people here, go for a cnc3 art style, and stick with the color scheme. GDI should have brownish gold and blocky art style emphasizing toughness or strength. Nod should be futuristic and sleek with 2 main colors, black and the team/house color (usually red). Nod units and structures are mostly black with the red forming geometric designs and shapes on the units' surfaces which makes them look especially badass in my opinion.
I suggest check out some cnc3 concept art to get some ideas.
http://commandandconquer.filefront.com/info/cnc3_concept
I suggest check out some cnc3 concept art to get some ideas.
http://commandandconquer.filefront.com/info/cnc3_concept
GodofDeath- Posts : 10
Join date : 2010-03-10
Age : 30
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