Concept Art: GDI Shockwave
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granyte
PizzaAtomica
6 posters
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Concept Art: GDI Shockwave
Allrighty, this is actually the first time I made a serious (re)design of a GDI vehicle, let me guys know what you think of this:
Update - new version:
old version:
Some things I went for in this design:
- A merging of the Hover MRLS chassis (with the air intakes at the front) and the Shatterer/Shockwave broader shaped chassis into one shape.
- Getting rid of the convention of putting the gun on one side and the cockpit on the other side because I think that concept has been overused by now.
I put the cockpit at the front and the sonic weapon at the back to make it a bit more reminiscent of the original sonic tank, the disruptor.
Update - new version:
old version:
Some things I went for in this design:
- A merging of the Hover MRLS chassis (with the air intakes at the front) and the Shatterer/Shockwave broader shaped chassis into one shape.
- Getting rid of the convention of putting the gun on one side and the cockpit on the other side because I think that concept has been overused by now.
I put the cockpit at the front and the sonic weapon at the back to make it a bit more reminiscent of the original sonic tank, the disruptor.
Last edited by PizzaAtomica on Tue Mar 09, 2010 7:39 am; edited 3 times in total
PizzaAtomica- Posts : 38
Join date : 2010-02-28
Re: Concept Art: GDI Shockwave
interesting it looks blocky wich is great but i think that it looks to compact
maybe if the coquepit was a bit more forward it would be almost perfect
maybe if the coquepit was a bit more forward it would be almost perfect
granyte- Posts : 51
Join date : 2010-02-14
Re: Concept Art: GDI Shockwave
mighty fine work, but i was never really a fan of the "box" of it, cud we see a elongated version? make it look more tank like etc.
Shriken- Posts : 92
Join date : 2010-02-13
Age : 32
Location : UK
Re: Concept Art: GDI Shockwave
One thing id love is to move away from the whole "glass cockpit" stuff on GDI tanks, theyre tanks ffs, mabye for nod but GDI should have functional units to protect the crew imo
-also i like the rest of unit, id actually rather keep it "boxxy" as it were
-also i like the rest of unit, id actually rather keep it "boxxy" as it were
Bobug- Project Leader
- Posts : 7
Join date : 2010-02-14
Re: Concept Art: GDI Shockwave
Thanks for the feedback guys, I'll add these changes over the weekend:
- replace glass windows with armour plating
- move the cockpit forward a little
- elongate the vehicle a little
- replace glass windows with armour plating
- move the cockpit forward a little
- elongate the vehicle a little
PizzaAtomica- Posts : 38
Join date : 2010-02-28
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Concept Art: GDI Shockwave
Oh wow, that looks great! Keep doing what you do best Pizza
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
Re: Concept Art: GDI Shockwave
Updated the first post with the new model, also I went ahead and posted it on moddb to see what more feedback we can get:
http://www.moddb.com/mods/redux/images/gdi-shockwave-concept-art
http://www.moddb.com/mods/redux/images/gdi-shockwave-concept-art
PizzaAtomica- Posts : 38
Join date : 2010-02-28
Re: Concept Art: GDI Shockwave
looks good but hum there is still something wierd about it
i'm not sure but i feel like it's because the side front are higher then the coqueput
i'm not sure but i feel like it's because the side front are higher then the coqueput
granyte- Posts : 51
Join date : 2010-02-14
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