Organization here we come
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Spider_Pig_Rocks
Naraku
6 posters
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Organization here we come
This is the thread where I want to make a list of what units we will have in the mod.
GDI Offense:
Mastodon
Mammoth Tank
Bradley APC (with railgun?)
GDI Support:
(insert aircrafts here)
Shatterer
GDI Defense:
Heavy GDI Defense (currently in development)
Nod Offense:
Some Heavy Tank
Heavy Flame Tank
Nod Support:
(Insert Aircraft here)
A VENOM THAT CAN SHOOT FIRE!?!?!
Nod Defense:
Obelisk of Light
Obelisk of Darkness
Neutral:
Mutant Stronghold
personally, I think we should only have 1 nod campaign mission in the first release, I want to see some ppl get shocked that we actually did it.
GDI Offense:
Mastodon
Mammoth Tank
Bradley APC (with railgun?)
GDI Support:
(insert aircrafts here)
Shatterer
GDI Defense:
Heavy GDI Defense (currently in development)
Nod Offense:
Some Heavy Tank
Heavy Flame Tank
Nod Support:
(Insert Aircraft here)
A VENOM THAT CAN SHOOT FIRE!?!?!
Nod Defense:
Obelisk of Light
Obelisk of Darkness
Neutral:
Mutant Stronghold
personally, I think we should only have 1 nod campaign mission in the first release, I want to see some ppl get shocked that we actually did it.
Last edited by Naraku on Sun Mar 07, 2010 6:49 pm; edited 3 times in total
Naraku- Posts : 222
Join date : 2010-02-15
Re: Organization here we come
some sort of GDI apc is needed + Shatterer
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Organization here we come
If you'd like guys, I can try and formulate a full list of units and structures for all classes of both factions, plus a list of Forgotten stuff we can try and come up with... I just wanna do that to make up for the fact that I had to miss our meeting.
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
Re: Organization here we come
Here's what I have. And yes, the list is incomplete. (Key: Tier 1, Tier 2, Tier 3)
GDI Offense:
Unnamed APC*
Hunter Tank*
ZOCOM Orca*
Bulldog
Combat Engineer
Disruptor
Mammoth Tank
Support:
Wolverine
Titan
Engineer
Mastodon
Juggernaut
Defense:
Refractor
Nod Offense:
(I don't have anything for this yet)
Support:
Venom
Apache*
Ravager
Defense:
Awakened
Kane's Disciple
*I need a better name for these units.
GDI Offense:
Unnamed APC*
Hunter Tank*
ZOCOM Orca*
Bulldog
Combat Engineer
Disruptor
Mammoth Tank
Support:
Wolverine
Titan
Engineer
Mastodon
Juggernaut
Defense:
Refractor
Nod Offense:
(I don't have anything for this yet)
Support:
Venom
Apache*
Ravager
Defense:
Awakened
Kane's Disciple
*I need a better name for these units.
Re: Organization here we come
with permission of the forgotton mod staff (when it comes out) i think we could use thier units (giving them credit of cource)
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Organization here we come
Keep adding to the listvideogmer314 wrote:Here's what I have. And yes, the list is incomplete. (Key: Tier 1, Tier 2, Tier 3)
GDI Offense:
Unnamed APC*
Hunter Tank*
ZOCOM Orca*
Bulldog
Combat Engineer
Disruptor
Mammoth Tank
Support:
Wolverine
Titan
Engineer
Mastodon
Juggernaut
Defense:
Refractor
Manticore (Walking Base Defender similar to Cabal's Defender)
Nod Offense:
(I don't have anything for this yet)
Support:
Venom
Apache*
Ravager
Bloodhound (Unit in progress)
Defense:
Awakened
Kane's Disciple
*I need a better name for these units.
Naraku- Posts : 222
Join date : 2010-02-15
Re: Organization here we come
Support:
Wolverine
Titan
Engineer
Mastodon -this goes with the offencive team
Juggernaut
Wolverine
Titan
Engineer
Juggernaut
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Organization here we come
Here's what I've come up with so far for GDI infantry and vehicles:
PizzaAtomica- Posts : 38
Join date : 2010-02-28
Re: Organization here we come
*facepalm
In the mod, we should start with Nod, for some organization:
-Nod Defense
-Nod Offense
-Nod Support
then we go to GDI
-GDI Defense
-GDI Offense
-GDI Support
In the mod, we should start with Nod, for some organization:
-Nod Defense
-Nod Offense
-Nod Support
then we go to GDI
-GDI Defense
-GDI Offense
-GDI Support
Naraku- Posts : 222
Join date : 2010-02-15
Re: Organization here we come
lol doesnt matter if GDI or Nod first, as long as we focus on it and have check boxes next to specific jobs done by people
Shriken- Posts : 92
Join date : 2010-02-13
Age : 32
Location : UK
Re: Organization here we come
see the unit list
Last edited by Naraku on Fri Mar 19, 2010 9:15 pm; edited 3 times in total
Naraku- Posts : 222
Join date : 2010-02-15
Re: Organization here we come
This is what I have for GDI so far:
C&C 4 Redux Unit List (1.0)
GDI (Global Defense Initiative)
> Offense (Main Focus: Rail Gun Tech)
--Infantry
----Combat Engineer (T1)
----Zone Rifleman (T1)
----Zone Defender (T1)
----Zone Grenadier (T2)
----Zone Trooper (T3)
----Commando (T3)
--Vehicles
----ZOCOM Harvester (T1)
----Bulldog (T1)
----Titan Mk.II (T1)
----Raven APC (T2)
----Wolf Tank (T2)
----Sandstorm MLRS (T2)
----Viking Artillery (T3)
----Mammoth Tank (T3)
----Mastodon (Epic Unit)
--Aircraft
----Orca Gunship (T2)
----Hammerhead (T2)
----Firehawk (T3)
----Paladin Rail Platform (T3)
> Defense (Main Focus: Sonic Tech)
--Infantry
----Zone Engineer (T1)
----Zone Enforcer (T1)
----Zone Defender (T1)
----Zone Lancer (T2)
----Zone Raider (T2)
----Zone Trooper (T3)
----Zone Captain (T3)
--Vehicles
----Heavy Harvester (T1)
----Wolverine (T1)
----Spartan Tank (T1)
----Shockwave (T2)
----Armadillo APC (T2)
----RIG (T2)
----Refractor (T3)
----Juggernaut (T3)
--Aircraft
----Remora Gunship (T2)
----Falcon Heavy Bomber (T3)
> Support (Main Focus: EMP/Hover Tech)
--Infantry
----Mechanic (T1)
----Zone Marine (T1)
----Zone Defender (T1)
----Zone Disk Thrower (T2)
----Zone Medic (T2)
----Sniper (T2)
----SpecOps Trooper (T3)
--Vehicles
----Harvester (T1)
----Talon (T1)
----Hunter Tank (T1)
----MRT (T1)
----Striker Tank Hunter (T2)
----Falcon (T2)
----Slingshot (T2)
----Conductor (T2)
----Thunderhead Artillery (T3)
--Aircraft
----Hurricane (T1)
----Sparrowhawk (T1)
----Condor (T2)
----Archangel (T2)
----Vulture (T3)
----Kodiak (Epic Unit)
What do you think so far (with working names for new[ish] units)?
C&C 4 Redux Unit List (1.0)
GDI (Global Defense Initiative)
> Offense (Main Focus: Rail Gun Tech)
--Infantry
----Combat Engineer (T1)
----Zone Rifleman (T1)
----Zone Defender (T1)
----Zone Grenadier (T2)
----Zone Trooper (T3)
----Commando (T3)
--Vehicles
----ZOCOM Harvester (T1)
----Bulldog (T1)
----Titan Mk.II (T1)
----Raven APC (T2)
----Wolf Tank (T2)
----Sandstorm MLRS (T2)
----Viking Artillery (T3)
----Mammoth Tank (T3)
----Mastodon (Epic Unit)
--Aircraft
----Orca Gunship (T2)
----Hammerhead (T2)
----Firehawk (T3)
----Paladin Rail Platform (T3)
> Defense (Main Focus: Sonic Tech)
--Infantry
----Zone Engineer (T1)
----Zone Enforcer (T1)
----Zone Defender (T1)
----Zone Lancer (T2)
----Zone Raider (T2)
----Zone Trooper (T3)
----Zone Captain (T3)
--Vehicles
----Heavy Harvester (T1)
----Wolverine (T1)
----Spartan Tank (T1)
----Shockwave (T2)
----Armadillo APC (T2)
----RIG (T2)
----Refractor (T3)
----Juggernaut (T3)
--Aircraft
----Remora Gunship (T2)
----Falcon Heavy Bomber (T3)
> Support (Main Focus: EMP/Hover Tech)
--Infantry
----Mechanic (T1)
----Zone Marine (T1)
----Zone Defender (T1)
----Zone Disk Thrower (T2)
----Zone Medic (T2)
----Sniper (T2)
----SpecOps Trooper (T3)
--Vehicles
----Harvester (T1)
----Talon (T1)
----Hunter Tank (T1)
----MRT (T1)
----Striker Tank Hunter (T2)
----Falcon (T2)
----Slingshot (T2)
----Conductor (T2)
----Thunderhead Artillery (T3)
--Aircraft
----Hurricane (T1)
----Sparrowhawk (T1)
----Condor (T2)
----Archangel (T2)
----Vulture (T3)
----Kodiak (Epic Unit)
What do you think so far (with working names for new[ish] units)?
Last edited by ThaBo$s on Sat Mar 13, 2010 1:52 am; edited 1 time in total
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
Re: Organization here we come
we are probably not going to have epic units in the mod in 1.0, or if we do, we are not giving them a build limit of 1
Naraku- Posts : 222
Join date : 2010-02-15
Re: Organization here we come
Naraku wrote:we are probably not going to have epic units in the mod in 1.0, or if we do, we are not giving them a build limit of 1
Well, having an "epic" for both offense and support balances against the super weapon the defense will have, since the O/S superweapons will be pretty mediocre compared to it (Like compare an orbital kinetic strike to an ion cannon...)
ThaBo$s- Project Leader
- Posts : 69
Join date : 2010-02-15
Age : 31
Location : Flint, MI
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