Post pics on moddb here
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Post pics on moddb here
just to run it by some ppl
@shriken: this one shouldn't be too hard to texture because its not like the last one
@shriken: this one shouldn't be too hard to texture because its not like the last one
Naraku- Posts : 222
Join date : 2010-02-15
Re: Post pics on moddb here
lol, crawler, btw,
nod defense class radar structure, its already in the game, so we just
have to code it to make it buildable as well as making a cameo image
for it
mind if I post it?
nod defense class radar structure, its already in the game, so we just
have to code it to make it buildable as well as making a cameo image
for it
mind if I post it?
Naraku- Posts : 222
Join date : 2010-02-15
Re: Post pics on moddb here
Naraku wrote:as well as making a cameo image for it
I thought there already was one.
Re: Post pics on moddb here
there is, however it is just a black house with a white outline
Naraku- Posts : 222
Join date : 2010-02-15
Re: Post pics on moddb here
Naraku wrote:lol, crawler, btw,
nod defense class radar structure, its already in the game, so we just
have to code it to make it buildable as well as making a cameo image
for it
mind if I post it?
I suggest if we use this to remove the whole part on the right that looks like a docking point for a harvester or something. I think it would look better without it.
PizzaAtomica- Posts : 38
Join date : 2010-02-28
Re: Post pics on moddb here
We could enable the structure to build light vehicles or something, the problem with that is that we would have to texture the whole model.....
Naraku- Posts : 222
Join date : 2010-02-15
Re: Post pics on moddb here
no, we are not going to mod C&C3 buildings, we are going to make our own (Besides, that building is too big)
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Post pics on moddb here
too big?
(again, we have to make sure that we can actually make the mod, too many mods have gone into the trash been because they tried to do too much, besides that model looks great, spr, are you going to actually make a new one and texture it yourself?)
(again, we have to make sure that we can actually make the mod, too many mods have gone into the trash been because they tried to do too much, besides that model looks great, spr, are you going to actually make a new one and texture it yourself?)
Naraku- Posts : 222
Join date : 2010-02-15
Re: Post pics on moddb here
come on you guys, make a custom radar building, not a modded EA made thing
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Post pics on moddb here
make one yourself, come on, go, that's what I thought
OT: nvm, i did it
OT: nvm, i did it
Naraku- Posts : 222
Join date : 2010-02-15
Re: Post pics on moddb here
the red doesnt work, and tbh im sick of shit being posted on moddb that will nv be in the mod due to technical problems.... u cant just stick shit together and then expect it to work guys.
Shriken- Posts : 92
Join date : 2010-02-13
Age : 32
Location : UK
Re: Post pics on moddb here
Or modify ea's shit
Spider_Pig_Rocks- Posts : 165
Join date : 2010-02-14
Age : 30
Location : Chicago :)
Re: Post pics on moddb here
Well then decide on a fucken unit list in the other thread
nvr be in the mod? why not, explain that to me, anyways I'm gonna go watch G Lopez, peace out
nvr be in the mod? why not, explain that to me, anyways I'm gonna go watch G Lopez, peace out
Naraku- Posts : 222
Join date : 2010-02-15
Re: Post pics on moddb here
sticking existing meshes together isnt clever for numerous reasons, and isnt viable to be textured or animated. Plus you have the extra polygons being kicked around for no reason. We either model properly or not at all. As for units I havent seen anyone approve anything u do u just do it. People need to no wtf is going on.
Shriken- Posts : 92
Join date : 2010-02-13
Age : 32
Location : UK
Re: Post pics on moddb here
that's not moving existing meshes together, btw, I am currently addressing those issues and I am working on making a new model that is not some rip-off, personally, I don't see why you are insulted by an advanced radar structure from C&C3, we are modding C&C3 and not C&C4, the idea is to merge those two together, unless we are going to make everything cartoony like in Red Alert 3.
Naraku- Posts : 222
Join date : 2010-02-15
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