Unit List (Nod)
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GodofDeath
Naraku
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Unit List (Nod)
We will have epic units in the game, but they will not be limited to a build limit of 1, because of that, they will be T4 units.
We need to decide on a unit list, this is the one for nod (not yet completed) if you would like to add something, go for it.
NOD DEFENSE CLASS
-Art, Model and Texture list
T1 STRUCTURES
-Laser Turret (needs texturing)
-Sam Site (needs texturing)
-Radar Structure (finished)
-Hand of Nod (needs art + model + texturing)
-War Factory (needs art + model + texturing)
T2 STRUCTURES
-Flame Turret (art+model+texturing)
-Hammer of Nod - Artillery Emplacement (needs texturing)
-Tech Lab - Enables T3 (needs texturing)
T3 STRUCTURES
-Obelisk of Darkness
-Obelisk of Light
-Radiance Shield
T4 STRUCTURES
-Pyramid of Nod
-Temple of Nod
T1 UNITS
-Light Infantry (can bunker into pillbox)
-Rocket Soldier
-Centurion
-Raider buggy
-Legionnaire
T2 UNITS
-Mantis
-Beam Cannon
-Defender Gunship
-Black Hand
T3 UNITS
-Cyborg (light plasma)
-Sythe Bomber
-Avatar Warmech
-Mobile Fortress (like the one in ZH)
T4 UNITS
-Shield Redeemer - Epic Unit (WiP)
UPGRADES
-Reaper Armor (fortifies units)
-Shield of Enlightenment (extends the Shield Redeemer's invulnerable shield to last 10 seconds, Radiance Shield's radius x1.5 and endurance x1.5)
-
CRAWLER UPGRADES
-Small Energy Field
-Myrmidon Missile Defense
-Obelisks of Light
NOD SUPPORT CLASS
T1 UNITS
-Venom
-Engineer
-Attack Bike (missiles)
-Attack Bike (Laser Chaingun Unit)
T2 UNITS
-Manticore
-Ravager -liquid tiberium helicopter
-Demolisher Artillery
-Tyrant
-Nod Stealth Fighter
-Salamander
T3 UNITS
-Vertigo Bomber (needs art+model+texturing)
-Banshee (needs art+model+texturing)
-Maverick Artillery (needs model+texturing)
T4 UNITS
-Flying Aircraft Carrier - Wraith (needs texturing)
-Flying Battleship - Exterminator (needs art+model+texturing)
T1 STRUCTURES
-Nod Subterrainean Station (deploys units barracks + war factory)
T2 STRUCTURES
-Repair Outpost
UPGRADES
-Prime Engines (applies to all flying units, increases speed)
-
-
CRAWLER UPGRADES
-Repair Drones
-Scanner (detects stealth)
-Anti Air Cannons
NOD ASSAULT CLASS
T1 UNITS
-Scorpion Tank
-Laser Chaingun Infantry
-Heavy Rocket Soldier
-Fire Scarab
T2 UNITS
-Cyborg Reaper
-Tiberium Trooper
-Enlightened
-Stealth Tank
-Mobile Repair Unit
-Reckoner
T3 UNITS
-Heavy Anti Air
-Dawn Breaker
-Purifier
-Mobile Vehicle Factory - Fist of Nod
-Commando
T4 UNITS
-High Inquisitor
-The Prophet
UPGRADES
-Laser Accelerators (increases firing speed of laser units)
-Purifying Napallm (increases damage output of flame units)
-Mass Production (decreases time needed to make units)
CRAWLER UPGRADES
-Blue Tiberium Cannon
-Sam Sites
-Extra Production Queue
We need to decide on a unit list, this is the one for nod (not yet completed) if you would like to add something, go for it.
NOD DEFENSE CLASS
-Art, Model and Texture list
T1 STRUCTURES
-Laser Turret (needs texturing)
-Sam Site (needs texturing)
-Radar Structure (finished)
-Hand of Nod (needs art + model + texturing)
-War Factory (needs art + model + texturing)
T2 STRUCTURES
-Flame Turret (art+model+texturing)
-Hammer of Nod - Artillery Emplacement (needs texturing)
-Tech Lab - Enables T3 (needs texturing)
T3 STRUCTURES
-Obelisk of Darkness
-Obelisk of Light
-Radiance Shield
T4 STRUCTURES
-Pyramid of Nod
-Temple of Nod
T1 UNITS
-Light Infantry (can bunker into pillbox)
-Rocket Soldier
-Centurion
-Raider buggy
-Legionnaire
T2 UNITS
-Mantis
-Beam Cannon
-Defender Gunship
-Black Hand
T3 UNITS
-Cyborg (light plasma)
-Sythe Bomber
-Avatar Warmech
-Mobile Fortress (like the one in ZH)
T4 UNITS
-Shield Redeemer - Epic Unit (WiP)
UPGRADES
-Reaper Armor (fortifies units)
-Shield of Enlightenment (extends the Shield Redeemer's invulnerable shield to last 10 seconds, Radiance Shield's radius x1.5 and endurance x1.5)
-
CRAWLER UPGRADES
-Small Energy Field
-Myrmidon Missile Defense
-Obelisks of Light
NOD SUPPORT CLASS
T1 UNITS
-Venom
-Engineer
-Attack Bike (missiles)
-Attack Bike (Laser Chaingun Unit)
T2 UNITS
-Manticore
-Ravager -liquid tiberium helicopter
-Demolisher Artillery
-Tyrant
-Nod Stealth Fighter
-Salamander
T3 UNITS
-Vertigo Bomber (needs art+model+texturing)
-Banshee (needs art+model+texturing)
-Maverick Artillery (needs model+texturing)
T4 UNITS
-Flying Aircraft Carrier - Wraith (needs texturing)
-Flying Battleship - Exterminator (needs art+model+texturing)
T1 STRUCTURES
-Nod Subterrainean Station (deploys units barracks + war factory)
T2 STRUCTURES
-Repair Outpost
UPGRADES
-Prime Engines (applies to all flying units, increases speed)
-
-
CRAWLER UPGRADES
-Repair Drones
-Scanner (detects stealth)
-Anti Air Cannons
NOD ASSAULT CLASS
T1 UNITS
-Scorpion Tank
-Laser Chaingun Infantry
-Heavy Rocket Soldier
-Fire Scarab
T2 UNITS
-Cyborg Reaper
-Tiberium Trooper
-Enlightened
-Stealth Tank
-Mobile Repair Unit
-Reckoner
T3 UNITS
-Heavy Anti Air
-Dawn Breaker
-Purifier
-Mobile Vehicle Factory - Fist of Nod
-Commando
T4 UNITS
-High Inquisitor
-The Prophet
UPGRADES
-Laser Accelerators (increases firing speed of laser units)
-Purifying Napallm (increases damage output of flame units)
-Mass Production (decreases time needed to make units)
CRAWLER UPGRADES
-Blue Tiberium Cannon
-Sam Sites
-Extra Production Queue
Last edited by Naraku on Sat Jun 05, 2010 9:54 am; edited 45 times in total
Naraku- Posts : 222
Join date : 2010-02-15
Re: Unit List (Nod)
i suggest keeping but redoing some new units for cnc4 like the Mastodon, Kodiak, and Salamander.
the nod aircraft carrier should launch banshees, venoms, and vertigos. or whatever other small aircraft you add.
the nod aircraft carrier should launch banshees, venoms, and vertigos. or whatever other small aircraft you add.
GodofDeath- Posts : 10
Join date : 2010-03-10
Age : 30
Re: Unit List (Nod)
I was thinking of this new unit that is a cross between a flame tank and a venom, calling it the Ravager
Naraku- Posts : 222
Join date : 2010-02-15
Re: Unit List (Nod)
Workin' on the Wraith concept art right now.
Flying things are definitely going to be my best works. More to come later.
Flying things are definitely going to be my best works. More to come later.
j0shh- Posts : 14
Join date : 2010-03-27
Age : 31
Location : Rochester, Minnesota
Re: Unit List (Nod)
Can some model http://www.cnc-source.com/forums/index.php?app=gallery&module=images§ion=viewimage&img=5952 with a flame turret as the Ravager?
http://www.cnc-source.com/forums/index.php?app=gallery&module=images§ion=viewimage&img=3022
Who else likes this version of the attack bike? even if you don't, its way better than C&C4!
http://www.cnc-source.com/forums/index.php?app=gallery&module=images§ion=viewimage&img=3022
Who else likes this version of the attack bike? even if you don't, its way better than C&C4!
Last edited by Naraku on Mon Mar 29, 2010 8:39 pm; edited 1 time in total
Naraku- Posts : 222
Join date : 2010-02-15
Re: Unit List (Nod)
naw dood that bike looks ok, I guess, but it looks too conventional, like present day. I think we want something a little more futuristic like this badass lookin stuff:
http://www.cncden.com/cnc3_concept2/NOD_AttackBike_MissilePodsAlt01.jpg
except of coures we could improve on that too, like add a glass carapace over it
I just don't think it fits the cnc style.
http://www.cncden.com/cnc3_concept2/NOD_AttackBike_MissilePodsAlt01.jpg
except of coures we could improve on that too, like add a glass carapace over it
I just don't think it fits the cnc style.
GodofDeath- Posts : 10
Join date : 2010-03-10
Age : 30
Re: Unit List (Nod)
1 Thing I do not like about it. What if the guy get's shot in the head? he should be covered
BobbyFrankyJim- Posts : 63
Join date : 2010-02-13
Re: Unit List (Nod)
The problem with that idea is that jets of flame have a short range, and a flying unit will never get close to a ground target. It could work if you had the unit firing something like incendiary grenades instead, though.Naraku wrote:I was thinking of this new unit that is a cross between a flame tank and a venom, calling it the Ravager
CommieDog- Posts : 14
Join date : 2010-03-21
Location : Alaska
Re: Unit List (Nod)
Can I suggest a unit?
Fate Squad (yes, this is from the RP )
Tier 2 (or maybe 3?) Heavy Infantry
-Stealthed
-Anti-Infantry Tiberium Shard/Tiberium Dart gun
-Anti-Vehicle laser rifle
it would probably end up similar to the zone trooper, with faster speed at the cost of no jet-packs, stealth at the cost of HP, and probably weaker vs. vehicles, but stronger vs. inf.
Fate Squad (yes, this is from the RP )
Tier 2 (or maybe 3?) Heavy Infantry
-Stealthed
-Anti-Infantry Tiberium Shard/Tiberium Dart gun
-Anti-Vehicle laser rifle
it would probably end up similar to the zone trooper, with faster speed at the cost of no jet-packs, stealth at the cost of HP, and probably weaker vs. vehicles, but stronger vs. inf.
SEA-106- Posts : 20
Join date : 2010-03-31
Re: Unit List (Nod)
I asked someone if I could use a spaceship model and he/she said yes, so I have the wraith ship model, its by SolCommand, so theres no need to make new art for it, the model fits the role perfectly because the wraith is a flying aircraft carrier and this model has an opening for aircraft to deploy from.
Naraku- Posts : 222
Join date : 2010-02-15
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