C&C4 Remake Discussion
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Unit List (Nod)

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GodofDeath
Naraku
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Post  Naraku Fri Mar 19, 2010 9:16 pm

We will have epic units in the game, but they will not be limited to a build limit of 1, because of that, they will be T4 units.


We need to decide on a unit list, this is the one for nod (not yet completed) if you would like to add something, go for it.

NOD DEFENSE CLASS

-Art, Model and Texture list

T1 STRUCTURES
-Laser Turret (needs texturing)
-Sam Site (needs texturing)
-Radar Structure (finished)
-Hand of Nod (needs art + model + texturing)
-War Factory (needs art + model + texturing)


T2 STRUCTURES
-Flame Turret (art+model+texturing)
-Hammer of Nod - Artillery Emplacement (needs texturing)
-Tech Lab - Enables T3 (needs texturing)

T3 STRUCTURES
-Obelisk of Darkness
-Obelisk of Light
-Radiance Shield

T4 STRUCTURES
-Pyramid of Nod
-Temple of Nod

T1 UNITS
-Light Infantry (can bunker into pillbox)
-Rocket Soldier
-Centurion
-Raider buggy
-Legionnaire


T2 UNITS
-Mantis
-Beam Cannon
-Defender Gunship
-Black Hand

T3 UNITS
-Cyborg (light plasma)
-Sythe Bomber
-Avatar Warmech
-Mobile Fortress (like the one in ZH)

T4 UNITS
-Shield Redeemer - Epic Unit (WiP)

UPGRADES
-Reaper Armor (fortifies units)
-Shield of Enlightenment (extends the Shield Redeemer's invulnerable shield to last 10 seconds, Radiance Shield's radius x1.5 and endurance x1.5)
-

CRAWLER UPGRADES
-Small Energy Field
-Myrmidon Missile Defense
-Obelisks of Light

NOD SUPPORT CLASS

T1 UNITS
-Venom
-Engineer
-Attack Bike (missiles)
-Attack Bike (Laser Chaingun Unit)

T2 UNITS
-Manticore
-Ravager -liquid tiberium helicopter
-Demolisher Artillery
-Tyrant
-Nod Stealth Fighter
-Salamander

T3 UNITS
-Vertigo Bomber (needs art+model+texturing)
-Banshee (needs art+model+texturing)
-Maverick Artillery (needs model+texturing)

T4 UNITS
-Flying Aircraft Carrier - Wraith (needs texturing)
-Flying Battleship - Exterminator (needs art+model+texturing)

T1 STRUCTURES
-Nod Subterrainean Station (deploys units barracks + war factory)

T2 STRUCTURES
-Repair Outpost

UPGRADES
-Prime Engines (applies to all flying units, increases speed)
-
-

CRAWLER UPGRADES
-Repair Drones
-Scanner (detects stealth)
-Anti Air Cannons

NOD ASSAULT CLASS

T1 UNITS
-Scorpion Tank
-Laser Chaingun Infantry
-Heavy Rocket Soldier
-Fire Scarab

T2 UNITS
-Cyborg Reaper
-Tiberium Trooper
-Enlightened
-Stealth Tank
-Mobile Repair Unit
-Reckoner

T3 UNITS
-Heavy Anti Air
-Dawn Breaker
-Purifier
-Mobile Vehicle Factory - Fist of Nod
-Commando

T4 UNITS
-High Inquisitor
-The Prophet

UPGRADES
-Laser Accelerators (increases firing speed of laser units)
-Purifying Napallm (increases damage output of flame units)
-Mass Production (decreases time needed to make units)

CRAWLER UPGRADES
-Blue Tiberium Cannon
-Sam Sites
-Extra Production Queue


Last edited by Naraku on Sat Jun 05, 2010 9:54 am; edited 45 times in total
Naraku
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Post  GodofDeath Wed Mar 24, 2010 10:45 pm

i suggest keeping but redoing some new units for cnc4 like the Mastodon, Kodiak, and Salamander.

the nod aircraft carrier should launch banshees, venoms, and vertigos. or whatever other small aircraft you add.
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Post  Naraku Sat Mar 27, 2010 5:06 pm

I was thinking of this new unit that is a cross between a flame tank and a venom, calling it the Ravager
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Post  j0shh Sat Mar 27, 2010 6:00 pm

Workin' on the Wraith concept art right now.

Flying things are definitely going to be my best works. More to come later.
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Post  Naraku Mon Mar 29, 2010 6:29 pm

Can some model http://www.cnc-source.com/forums/index.php?app=gallery&module=images&section=viewimage&img=5952 with a flame turret as the Ravager?


http://www.cnc-source.com/forums/index.php?app=gallery&module=images§ion=viewimage&img=3022
Who else likes this version of the attack bike? even if you don't, its way better than C&C4!


Last edited by Naraku on Mon Mar 29, 2010 8:39 pm; edited 1 time in total
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Post  GodofDeath Mon Mar 29, 2010 8:34 pm

naw dood that bike looks ok, I guess, but it looks too conventional, like present day. I think we want something a little more futuristic like this badass lookin stuff:

http://www.cncden.com/cnc3_concept2/NOD_AttackBike_MissilePodsAlt01.jpg

except of coures we could improve on that too, like add a glass carapace over it
I just don't think it fits the cnc style.
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Post  BobbyFrankyJim Tue Mar 30, 2010 5:02 pm

1 Thing I do not like about it. What if the guy get's shot in the head? he should be covered

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Post  CommieDog Thu Apr 01, 2010 11:48 pm

Naraku wrote:I was thinking of this new unit that is a cross between a flame tank and a venom, calling it the Ravager
The problem with that idea is that jets of flame have a short range, and a flying unit will never get close to a ground target. It could work if you had the unit firing something like incendiary grenades instead, though.

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Post  SEA-106 Fri Apr 02, 2010 1:08 am

Can I suggest a unit?

Fate Squad (yes, this is from the RP Very Happy )

Tier 2 (or maybe 3?) Heavy Infantry
-Stealthed
-Anti-Infantry Tiberium Shard/Tiberium Dart gun
-Anti-Vehicle laser rifle

it would probably end up similar to the zone trooper, with faster speed at the cost of no jet-packs, stealth at the cost of HP, and probably weaker vs. vehicles, but stronger vs. inf.

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Post  Naraku Sun Apr 11, 2010 10:00 am

I asked someone if I could use a spaceship model and he/she said yes, so I have the wraith ship model, its by SolCommand, so theres no need to make new art for it, the model fits the role perfectly because the wraith is a flying aircraft carrier and this model has an opening for aircraft to deploy from.
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Post  Naraku Tue Apr 13, 2010 5:27 pm

empty spots are open to suggestion
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